Category: Lab Exercises
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Week 5 – Uploading from Open Brush to FrameVR
Introduction In Week 5, I learnt how to upload my Open Brush work on my Sketchfab account to FrameVR. Process First I logged in to my Sketchfab account on a VR Headset from Open Brush so it enables me to then export and upload my Open Brush project from Open Brush to Sketchfab in which…
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Week 4 – VR Open Brush
Introduction For Week 4, I went on Open Brush via a Quest VR Headset and explored different tools used for Open Brush. Headset Controls & Open Brush For Open Brush, I learnt that the left controller on the VR Quest Headset is my pallet and the right controller is my brush, other tools and mouse.…
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Week 3 – AR Projects
Introduction In Week 3, I learnt how to make two AR projects, following steps in 3 AR Workshops. Workshop 1 I first opened up Unity and went on Build Settings to select WebGL before switching platforms to the platform I selected. I then went on Package Manager and clicked on the plus icon to add…
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Week 2 – FrameVR
Introduction In Week 2, I went on Frame VR and experimented with assets and tools I have discovered. Asset Examples There are many examples of assets I have brought in to show what FrameVR is like. Models Library One thing I experienced with Frame VR is choosing Standard, Near-Eastern, Modern, Futuristic and/or Haloween models from…
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Week 1 – VR Maya Projects
Introduction In Week 1, I have made some VR projects on Maya where I explored tools in Maya to show how I made these for the first two workshops and what VR looks like created from Maya to any social media platform. Workshop 1 For the first workshop I made a 10 second 360 VR…